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Channel: MTOA – Arnold Support Corner
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error: (44) Product key not found

If you get this error, it means that Arnold is not registered in the Autodesk product information file. With Arnold 5.3 and later, you use the AdskLicensingInstHelper tool (all Autodesk software now...

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MtoA: Getting an Info-level Arnold log

In the Render Settings, set the log verbosityClick Arnold > Open Arnold RenderView, and then open the Arnold Render LogsIn the Arnold Render Logs window, click IPR Log Frequency > FullWe want...

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[MtoA] Denoising AOVs with the Arnold Denoiser

To denoise AOVs, you need to add variance AOVs: Enable Output Denoising AOVsAdd a new output driver to the AOVs, and set the filter to varianceTell noice to denoise the AOVs: enter the AOV names in...

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ShadingGroup has no surfaceShader input

If you see this warning when you render Warning: [mtoa] [translator polymesh] ShadingGroup exampleSG has no surfaceShader input it’s because a shadingEngine node either has nothing connected to the...

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ERROR | [aov] more than one output statement was associated with single layer...

This error means that you are trying to render multiple AOVs into a single file, and the file format (PNG in this example) does not support that. JPEG, PNG, and TIFF cannot have multiple AOVs in a...

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[mtoa] Getting a Process Monitor log to troubleshoot problems loading mtoa

If a clean install of MtoA doesn’t work (and the computer does support SSE4.1), then “The specified module could not be found.” usually means there’s a missing dependency. Dependency Walker is a...

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[mtoa] Using dirmap to update paths

How can you update the paths used to load textures, standins, or volumes? Use dirmap. You can use dirmap to update the paths for the following nodes: aiImage (Image Name) aiStandin (Path) aiVolume...

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[MAXtoA] Rendering XGen in 3ds Max

  You can export an ASS file from Maya (with the XGen primitives) and then use an Arnold Procedural to load the ASS file into 3ds Max. You need to add these two folders to the system environment...

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[MtoA] Error: defaultArnold Driver can’t create file

You’ll get an error like this if your project path has characters like é or ü or Ô in it. // Error: [driver_exr] defaultArnoldDriver@driver_exr.RGBA: can't create file ".exr": OpenEXR exception:...

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[mtoa] Register failed for arnoldAOVChildSelector

If you see this error in the script editor # Error: Register failed for arnoldAOVChildSelector # that means your preferred render layer setup is Legacy Render Layers (so MtoA fails to register...

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[MtoA] Jittering color with user data

To jitter color with user data, you need to connect an aiUserDataInt to the data input parameter, like this: The user data is an mtoa_constant attribute on the shape.  For example, if add an extra...

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[OSX] Getting Arnold logs for batch renders

You can get individual log files for each frame: In the Arnold Render Settings, go to the Diagnostics tab. In the Verbosity Level list, click Warnings + Info. Click the File check box. Click the folder...

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Not the Arnold you’re looking for

Don’t download Arnold from your Autodesk Account. That’s not what you need. It’s the Arnold SDK. You don’t need that. You need an Arnold plugin, like MtoA or MAXtoA or C4DtoA or HtoA or KtoA or SItoA....

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Removing MtoA from Maya scenes

If you don’t use Arnold, but someone has saved your scene files with MtoA loaded, then you’ll get some errors and warnings when you open that scene without MtoA. // Error: line 0: The camera...

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Maya standins with Softimage ass files

If you want to export ASS files from Softimage and use them in Maya, all you have to do is add the SItoA shaders (eg SItoA\Application\Plugins\bin\nt-x86-64) to the Plugin Search Path ASS files from...

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Setting up Arnold render nodes

I’ve seen several variations of this question recently. Usually there’s some confusion about “Arnold standalone” and what’s actually required on a render node. If you rendering scene files from Maya,...

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[mtoa] Running a silent install

On Windows, run the MtoA installer with the flags /S /FORCE_UNINSTALL=1 MtoA-2.0.2.2-2018.exe /S /FORCE_UNINSTALL=1 You can use /D to specify a different install location. On Linux, use the – – silent...

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WARNING | unable to load dynamic library .\ai_renderview.dll: The specified...

kick checks the current working directory for plugins (shaders and procedurals). That means kick tries to load all .dll/.so/.dylib files in the current directory. So if you do this: cd...

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[MtoA] Using standins with MASH dynamics

Here’s a way to use standins with MASH dynamics: instance a low-poly mesh that has its Arnold Translator set to procedural. Use a low-poly primitive as a proxy for the standin In the low-poly...

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[MtoA] Getting the MtoA build ID

When you contact support or log bugs, it’s nice to provide the version number and build ID of the MtoA version that you’re using. This information is displayed in the Arnold > About box. But the...

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