error: (44) Product key not found
If you get this error, it means that Arnold is not registered in the Autodesk product information file. With Arnold 5.3 and later, you use the AdskLicensingInstHelper tool (all Autodesk software now...
View ArticleMtoA: Getting an Info-level Arnold log
In the Render Settings, set the log verbosityClick Arnold > Open Arnold RenderView, and then open the Arnold Render LogsIn the Arnold Render Logs window, click IPR Log Frequency > FullWe want...
View Article[MtoA] Denoising AOVs with the Arnold Denoiser
To denoise AOVs, you need to add variance AOVs: Enable Output Denoising AOVsAdd a new output driver to the AOVs, and set the filter to varianceTell noice to denoise the AOVs: enter the AOV names in...
View ArticleShadingGroup has no surfaceShader input
If you see this warning when you render Warning: [mtoa] [translator polymesh] ShadingGroup exampleSG has no surfaceShader input it’s because a shadingEngine node either has nothing connected to the...
View ArticleERROR | [aov] more than one output statement was associated with single layer...
This error means that you are trying to render multiple AOVs into a single file, and the file format (PNG in this example) does not support that. JPEG, PNG, and TIFF cannot have multiple AOVs in a...
View Article[mtoa] Getting a Process Monitor log to troubleshoot problems loading mtoa
If a clean install of MtoA doesn’t work (and the computer does support SSE4.1), then “The specified module could not be found.” usually means there’s a missing dependency. Dependency Walker is a...
View Article[mtoa] Using dirmap to update paths
How can you update the paths used to load textures, standins, or volumes? Use dirmap. You can use dirmap to update the paths for the following nodes: aiImage (Image Name) aiStandin (Path) aiVolume...
View Article[MAXtoA] Rendering XGen in 3ds Max
You can export an ASS file from Maya (with the XGen primitives) and then use an Arnold Procedural to load the ASS file into 3ds Max. You need to add these two folders to the system environment...
View Article[MtoA] Error: defaultArnold Driver can’t create file
You’ll get an error like this if your project path has characters like é or ü or Ô in it. // Error: [driver_exr] defaultArnoldDriver@driver_exr.RGBA: can't create file ".exr": OpenEXR exception:...
View Article[mtoa] Register failed for arnoldAOVChildSelector
If you see this error in the script editor # Error: Register failed for arnoldAOVChildSelector # that means your preferred render layer setup is Legacy Render Layers (so MtoA fails to register...
View Article[MtoA] Jittering color with user data
To jitter color with user data, you need to connect an aiUserDataInt to the data input parameter, like this: The user data is an mtoa_constant attribute on the shape. For example, if add an extra...
View Article[OSX] Getting Arnold logs for batch renders
You can get individual log files for each frame: In the Arnold Render Settings, go to the Diagnostics tab. In the Verbosity Level list, click Warnings + Info. Click the File check box. Click the folder...
View ArticleNot the Arnold you’re looking for
Don’t download Arnold from your Autodesk Account. That’s not what you need. It’s the Arnold SDK. You don’t need that. You need an Arnold plugin, like MtoA or MAXtoA or C4DtoA or HtoA or KtoA or SItoA....
View ArticleRemoving MtoA from Maya scenes
If you don’t use Arnold, but someone has saved your scene files with MtoA loaded, then you’ll get some errors and warnings when you open that scene without MtoA. // Error: line 0: The camera...
View ArticleMaya standins with Softimage ass files
If you want to export ASS files from Softimage and use them in Maya, all you have to do is add the SItoA shaders (eg SItoA\Application\Plugins\bin\nt-x86-64) to the Plugin Search Path ASS files from...
View ArticleSetting up Arnold render nodes
I’ve seen several variations of this question recently. Usually there’s some confusion about “Arnold standalone” and what’s actually required on a render node. If you rendering scene files from Maya,...
View Article[mtoa] Running a silent install
On Windows, run the MtoA installer with the flags /S /FORCE_UNINSTALL=1 MtoA-2.0.2.2-2018.exe /S /FORCE_UNINSTALL=1 You can use /D to specify a different install location. On Linux, use the – – silent...
View ArticleWARNING | unable to load dynamic library .\ai_renderview.dll: The specified...
kick checks the current working directory for plugins (shaders and procedurals). That means kick tries to load all .dll/.so/.dylib files in the current directory. So if you do this: cd...
View Article[MtoA] Using standins with MASH dynamics
Here’s a way to use standins with MASH dynamics: instance a low-poly mesh that has its Arnold Translator set to procedural. Use a low-poly primitive as a proxy for the standin In the low-poly...
View Article[MtoA] Getting the MtoA build ID
When you contact support or log bugs, it’s nice to provide the version number and build ID of the MtoA version that you’re using. This information is displayed in the Arnold > About box. But the...
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